
Phoeneix HUN
Hun Logistics HUN Reloaded
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Posted - 2008.03.10 16:58:00 -
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Hi, I have some question too:
Sound: Can it be done that only the woman's sound be heard? If i increase the master volume to hear the voice what said: Warping, Docking, Jumping, etc... then all the warp sound and explosion sounds are getting louder, and they are really annoying. If i travel and i change task, i want to hear when i jump throught a gate or docking, but the other annoying sounds doesnt intresting me.
Marauders: These ships are not as powerful as other T2 ships. The AF is a lot useful then the T1 version of it, the HAC is a lot better then the T1 version of it, so why the Marauders are not better then the T1 Battleships? They can't do more dmg, and don't have better tank with the same damage. They have some useless bonus what peoples almost never use, but cost a lot more. So why are the Marauders so weak compared to the other T2 ships?
Jump Freighters: As the guys said before me, they are useless. They jump range are short, need too much fuel(3 times more as a dread or rorqual) and doesn't have a cargo to worth all the effort. If you compare the effectiveness of a rigged+expandered dread or rorqualwith the ujump freighter, then with the same ammount of fuel you can move almost twice as more cargo, and they are a lot of cheaper. The last dev blog how to boost them is a good starting point, but it won't be enough to make the ship usefull. What else the ccp plan to boost the jump freighters? Increase the range to the twice as now, or drasticaly decrease the fuel consuption, or increase the cargo a lot more?
Rorqual: Useless... The Industrial Core make the ship useless in a mining operation. The 5% bonus/lvl is a bonus only when the module is active else it doesn't apply to the miners, and that make the ship unmoveable. If some enemy jump in, then the ship lost. In a mining operation peoples need to warp to a safe place as soon as possible when enemy show up. Why can't be the bonus be active without the Module, its increase the ship's worth and broaden the usage of it.
Mining: The market is expanding... With the current capability of ice or moon mining the eve community hardly can self support itself. The current mining ships are almost reached they limit and the moons what contains good materials are all claimed. When will be the moon harvesters II be implemented? What kind of new mining ships are planning to implement to solve the problem, or how you want to boost the current mining system or ships to be more effective?
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